The vision
Fun that introduces the pet world
We want a person to open the lobby because the games are worth playing, and to leave knowing dogs and cats a little better. How they learn. What they need. What it is like to share a house, a yard, or a windowsill with one.
Awareness comes with that. A shelter stops being an idea and becomes a place with a name, near the player, full of animals who are waiting on the same patience the games ask for.
The funds follow the awareness. A share of the monthly plan, and a share of what people choose to buy, should be support a shelter can actually use: food, medical care, and another day of keeping the doors open.
What we are building toward
The road ahead
- Keep the games fun enough that people come back for the play, not out of guilt.
- Grow the pet world in the lobby, so more of a dog’s life and a cat’s life can be met by playing it.
- Keep the shelter list current, drawn from real organizations, so the name on the plan is a place that can receive help.
- Carry the 20% the rest of the way, from the plan and the shop to the shelter the player chose.
- Leave every game open on the free path, and make spreading the word a real way to help.
The rule is already in the village. Getting that share into a shelter’s hands is the work in front of us.