The lobby

Five doors on the green

Three of them are dog games. Two belong to the cats. Treat Match is the one with a sticker album and a sky that changes every twenty levels.

A dog waiting under a hanging piñata in a fenced orchard.

Fetch

Dog

Burst the piñata, gather what falls

Pull back and let go. Knock the piñata down, then send the dog out after everything that spills into the grass before the clock runs out.

A dog running away down a forest trail in Run.

Run

Dog

Endless dash through the woods

One dog, one track, no finish line. Jump the hazards and see how far down the trail you get.

An orange cat at the foot of a tree in Pride Tower.

Pride Tower

Cat

Climb, and collect the beetles

A side-on climb up the tower. Take the jumps carefully and pick up every beetle on the way to the top. An extra life here is called Nine Lives.

A grey cat walking across the village green in A Cat About Town.

A Cat About Town

Cat

Wander the village as a cat

No score and no clock. Roam the village, get under the villagers' feet, and see what there is to knock over. The errands include the fishmonger's lunch and a red boot on a doorstep.

The Treat Match board, full of bones, hearts, tennis balls, and collars.

Treat Match

Dog

Swap the treats, clear the bowl

Line up three treats to clear them. Work through the levels, save the big combos, and hit every target before the moves run out. Boosters on the board include Swat, Shuffle, and a handful of extra moves.